Added input/output examples to base32 operations
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@ -22,7 +22,7 @@ class FromBase32 extends Operation {
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this.name = "From Base32";
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this.name = "From Base32";
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this.module = "Default";
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this.module = "Default";
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this.description = "Base32 is a notation for encoding arbitrary byte data using a restricted set of symbols that can be conveniently used by humans and processed by computers. It uses a smaller set of characters than Base64, usually the uppercase alphabet and the numbers 2 to 7.";
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this.description = "Base32 is a notation for encoding arbitrary byte data using a restricted set of symbols that can be conveniently used by humans and processed by computers. It uses a smaller set of characters than Base64, usually the uppercase alphabet and the numbers 2 to 7.<br><br>e.g. <code>NBSWY3DP</code> becomes <code>hello</code>";
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this.infoURL = "https://wikipedia.org/wiki/Base32";
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this.infoURL = "https://wikipedia.org/wiki/Base32";
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this.inputType = "string";
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this.inputType = "string";
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this.outputType = "byteArray";
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this.outputType = "byteArray";
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@ -21,7 +21,7 @@ class ToBase32 extends Operation {
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this.name = "To Base32";
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this.name = "To Base32";
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this.module = "Default";
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this.module = "Default";
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this.description = "Base32 is a notation for encoding arbitrary byte data using a restricted set of symbols that can be conveniently used by humans and processed by computers. It uses a smaller set of characters than Base64, usually the uppercase alphabet and the numbers 2 to 7.";
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this.description = "Base32 is a notation for encoding arbitrary byte data using a restricted set of symbols that can be conveniently used by humans and processed by computers. It uses a smaller set of characters than Base64, usually the uppercase alphabet and the numbers 2 to 7.<br><br>e.g. <code>hello</code> becomes <code>NBSWY3DP</code>";
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this.infoURL = "https://wikipedia.org/wiki/Base32";
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this.infoURL = "https://wikipedia.org/wiki/Base32";
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this.inputType = "ArrayBuffer";
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this.inputType = "ArrayBuffer";
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this.outputType = "string";
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this.outputType = "string";
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